That was a fun little game. Ended a little fast but I loved the humor in it all!
Pretty good game and I could see NG medals being used in this. I think a speed button to change the flow of the game now and then would help out a lot. Also, while the seeds do drop slow it is not apparent right away that you can go back to previous levels, even if you got it to 3 stars, to farm the seeds. Once I figured that out it made the game much more manageable.
Thanks for playing :D
the seed gain will be fixed in the next update, so stay tune :)
Fun catapult game, I have always enjoyed these types of games for some reason, but I really liked the fun nature of this one. It was carefree and very family safe. I think some added details would have made the game even more fun. For instance, when the other people in the camp catch the burger they could react differently depending if the burger was on fire or was frozen.
It is close to the original Pac-man game but there is a programing oversight that I caught. When you eat a power pellet as long as you don't eat the ghosts they stay blue and for the most part passive. So if you don't eat the ghosts you can quickly pass each level with out much challenge. I got to level 26 and started to get bored. In the original game once a power pellet was eaten the ghosts would only remain blue for a limited time. Each level you progressed the duration of the blue period for the ghosts got shorter.
The big points lie in eating the ghosts and fruits though, so even if it's easy to move up in level it'll take a long time to get a high score if you completely avoid them. Will try fixing that though, thanks for the review!
I like the game, but there are things that just frustrates you when playing. There is the star system in which you use to upgrade your ships and stuff, but it is unclear or impossible to get more than one star per level. No matter what I tried speed or no loss of planet, which is impossible would earn more stars. This becomes a problem in the higher levels when you have multiple different faction planets all gunning most of the time for you.
In case you will play in medium difficulty level, you will gain 2 stars per win. Expert - 3 stars.
Wow this game is really addictive. Wish there was pause for breaks. Even if it hid the screen it would be nice.
It is very simple but well designed. The items in the game are randomized and that is great but sometimes you don't see them at all and others you see them all the time which is too extreme from one to the other. The controls are overall good but along with the collision detection they tend to get a little buggy.
The last two badges are really hard to get and should be worth more IMHO.
Now I will say I did enjoy the idea of the game but I am sad to say that it would not have lasting power because I found one combination of stats that would win no matter what. I simply had high reproduction with high speed which always worked really effectively. The other stats didn't really seem to matter at all. The game would have been challenging if things like defense and strength had a little more effect.
It was a fun game but the replay wasn't there at all. I can't remember the name of the game but there was one where you infected the world and the goal was to hit every country. That game was challenging because countries would go all marshal law and close up like a clam if the virus was to noticeable. It would be interesting to combine both aspects of each game so you had to take in account for both sides of the coin.
I remember the first game
and that was pretty fun. You made a lot of improvements this time but I think this sequel was a bit easier to beat. Still fun though.
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