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ItoSaithWebb

22 Art Reviews w/ Response

All 49 Reviews

The character and the execution of your skill is very well done, however I feel that the composition has a little bit to be desired. I feel that you may have a little too much negative space in the foreground. I think if you had some extra minor details that would add to the environment you are trying to convey. Perhaps things like mushrooms and things that have died the muck. Having more fore ground elements would also add more visual depth. Hope that helps.

jouste responds:

Thanks for the feedback,

I actually was just messing around with the same image size as my previous image and just wanted to try something. It didn't work out and your right. thanks for the comment!

*highfives*

Nice but could always have room for improvement.

Very nice use of perspective although It hink you could have pushed your atmoshperic perspective just a tad stronger. Also throwing in the suggestion of an people moving about would have given it more life.

Nambread responds:

Yeah, I was thinking that as well, think it can be improved massively with a few more hours, but I'm on a tight deadline as is and this does well enough to set the look of the building for now :P

I'll upload a revised version once I've had a chance to go back to it. I also think it's a little too cool and desaturated, makes it look a little flat.

Very Whimsical

I really like how playful and whimsical this piece is and the colors are very fun as well. I feel though that you could have created stronger contrast with the object that were closer to us as your background, middle ground and foreground all seem to use the same values

AssKiller responds:

Entirely agree with you ! The aerial perspective could have been worked a lot more !

Interesting composition

I like the strong triangle composition, color pallet and some of textures you you have used here. However, I think you could have varied the textures a little bit more to show difference in material. A little bit of forced atmospheric perspective would also have helped added some depth to your piece as well as separate and define the characters. Lastly, while this may be nit picking you do have some tangents in several areas which causes a few visual problems, but this is often a problem with complex compositions.

Fifty-50 responds:

Yeah, you've pretty much summed up my mistakes right there. I'd like to say thank you for spotting them for me, as I can improve better knowing the mistakes I've committed. The characters do seem to look quite awkward at some parts, especially the zombies. I'm having difficulty myself telling them apart. It's not really nitpicking about the tangents since I basically screw some parts up lol.

The lighting is good but . . .

Like I said the lighting is good until you get to the parts of the kimono sticking out in the moonlight. The light of the moon is not following the contours of the fabric. We should see it curving up and over plus we should see should shadow on the lowest and closest parts to us. Other than that the composition is strong, effictive use of contrast and the color pallet is working well.

Hollowglide responds:

Ah Thank you very much for the review! I will take note of it! ^^

A little hard to follow your process

But I recognized enough from my own experience to see what you were doing. I am guessing that you were working from an image clip as a reference. What I really like is your treatment of the hair is very loose without a lot of over blending. Don't you find the bamboo a little small though?

vylent responds:

Yeh I was using a reference image, I've got a dual screen set up which makes life a whole lot easier though, and the bamboo is a massive pain, but its better than nothing, but i'd love an Intous 4 or even a Cintiq one day when I can afford it lol
Anyway Thanks for your comment :)

Very well done.

Great composition and the detail and colors are working really well. The only thing that seems off to me is the helm, I think the back of it is showing to much and it is making feel off.

AlvinHew responds:

I fixed it just for you, buddy. =)

I am a concept artist and illustrator. I currently do pick up work for Enigma Games and I am a full time freelancer. If you would like to talk about a commission then you can find my rates here http://tobiasartwork .blogspot.com/p/comm issions.html

Age 48, Male

Illustrator

Cal Sate Fullerton

Kadath

Joined on 8/14/09

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